Search

Mark of Warding Dwarf

Dwarf Subspecies

The Mark of Warding is a dragonmark that bestows powers used to protect people, places, and things from all manner of damage or harm, with a focus on guarding locations and items from would-be thieves.

Source: Eberron: Rising from the Last War

What's new

  • Warder's Intuition
  • Wards and Seals
  • Spells of the Mark

What's replaced

  • Ability Score

What's lost

  • None

    Basic Traits

    NameDescription
    AgeDwarves mature at the same rate as humans, but they’re considered young until they reach the age of 50. On average, they live about 350 years.
    AlignmentMost dwarves are lawful, believing firmly in the benefits of a well-ordered society. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.
    SizeDwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.
    SpeedYour base walking speed is 25 ft.
    DarkvisionAccustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

    Ability scores
    Mark of Warding Dwarf

    On top of your Constitution increase from being a dwarf, your Intelligence score increases by 1.

    Languages
    Dwarf

    You can speak, read, and write Common and Dwarvish. Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.

    Species Traits

    Warder's Intuition
    Mark of Warding Dwarf

    Whenever you make an Intelligence (Investigation) check or an Ability Check involving Thieves' Tools, you can roll a d4 and add the number rolled to the total ability check.

    Wards and Seals
    Mark of Warding Dwarf

    You can cast the Alarm and Mage Armor spells with this trait. Starting at 3rd level, you can also cast the Arcane Lock spell with it. Once you cast either spell with this trait, you can't cast that spell again until you finish a Long Rest. Intelligence is your Spellcasting Ability for these spells, and you don't require material components when you cast them with this trait.

    Spells of the Mark
    Mark of Warding Dwarf

    If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Warding Spells table are added to the spell list of your Spellcasting class.

    Spell LevelSpells
    1stAlarm, Armor of Agathys
    2ndArcane Lock, Knock
    3rdGlyph of Warding, Magic Circle
    4th Leomund's Secret Chest, Mordenkainen's Faithful Hound
    5th Antilife Shell

    Dwarven Resilience
    Dwarf

    You have advantage on saving throws against poison, and you have resistance against poison damage.

    Dwarven Combat Training
    Dwarf

    You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.

    Tool Proficiency
    Dwarf

    You gain proficiency with the artisan's tools of your choice: smith's tools, brewer's supplies, or mason's tools.

    Stonecunning
    Dwarf

    Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.

    Comments

    Loading comments...