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Mark of Healing Halfling

Halfling Subspecies

The Mark of Healing is a dragonmark that grants those who bear it powers related to healing and restoration.

Source: Eberron: Rising from the Last War

What's new

  • Medical Intuition
  • Healing Touch
  • Spells of the Mark

What's replaced

  • Ability Score

What's lost

  • None

    Basic Traits

    NameDescription
    AgeA halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.
    AlignmentMost halflings are lawful good. As a rule, they are good-hearted and kind, hate to see others in pain, and have no tolerance for oppression. They are also very orderly and traditional, leaning heavily on the support of their community and the comfort of the old ways.
    SizeHalflings average about 3 feet tall and weigh about 40 pounds. Your size is Small.
    SpeedYour base walking speed is 25 ft.
    DarkvisionNone

    Ability scores
    Mark of Healing Halfling

    On top of your Dexterity increase from being a halfling, your Wisdom score increases by 1.

    Languages
    Halfling

    You can speak, read, and write Common and Halfling.

    Species Traits

    Medical Intuition
    Mark of Healing Halfling

    Whenever you roll a Wisdom (Medicine) check or an ability check involving an Herbalism Kit, roll a d4 and add the number rolled to the total ability check.

    Healing Touch
    Mark of Healing Halfling

    You can cast the Cure Wounds spell with this trait. Beginning at 3rd level, you can also cast the Lesser Restoration spell with this trait. Once you cast either spell with this trait, you can't cast that spell again until you finish a long rest. Wisdom is your Spellcasting Ability for these spells.

    Spells of the Mark
    Mark of Healing Halfling

    If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Healing Spells table are added to the spell list of your Spellcasting class.

    Spell LevelSpells
    1stCure Wounds, Healing Word
    2ndLesser Restoration, Prayer of Healing
    3rdAura of Vitality, Mass Healing Word
    4thAura of Purity, Aura of Life
    5thGreater Restoration

    Lucky
    Halfling

    When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

    Brave
    Halfling

    You have advantage on saving throws against being frightened.

    Halfling Nimbleness
    Halfling

    You can move through the space of any creature that is of a size larger than yours.

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