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Ghostwise Halfling

Halfling Subspecies

Ghostwise halflings tspecies their ancestry back to a war among halfling tribes that sent their ancestors into flight from Luiren. Ghostwise halflings are the rarest of the hin, found only in the Chondalwood and a few other isolated forests, clustered in tight-knit clans.

Many ghostwise clans select a natural landmark as the center of their territory, and members carry a piece of that landmark with them at all times. Clan warriors known as nightgliders bond with and ride giant owls as mounts.

Because these folk are clannish and mistrustful of outsiders, ghostwise halfling adventurers are rare. Ask your DM if you can play a member of this subspecies, which has the halfling traits in the Player's Handbook, plus the subspecies traits below.

Source: Sword Coast Adventurer's Guide

What's new

  • Silent Speech

What's replaced

  • Ability Score

What's lost

  • None

    Basic Traits

    NameDescription
    AgeA halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.
    AlignmentMost halflings are lawful good. As a rule, they are good-hearted and kind, hate to see others in pain, and have no tolerance for oppression. They are also very orderly and traditional, leaning heavily on the support of their community and the comfort of the old ways.
    SizeHalflings average about 3 feet tall and weigh about 40 pounds. Your size is Small.
    SpeedYour base walking speed is 25 ft.
    DarkvisionNone

    Ability scores
    Ghostwise Halfling

    On top of your Dexterity increase from being a halfling, your Wisdom score increases by 1.

    Languages
    Halfling

    You can speak, read, and write Common and Halfling.

    Species Traits

    Silent Speech
    Ghostwise Halfling

    You can speak telepathically to any creature within 30 feet of you. The creature understands you only if the two of you share a language. You can speak telepathically in this way to one creature at a time.

    Lucky
    Halfling

    When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

    Brave
    Halfling

    You have advantage on saving throws against being frightened.

    Halfling Nimbleness
    Halfling

    You can move through the space of any creature that is of a size larger than yours.

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