Dark Elf
Elf Subspecies
Descended from an earlier subspecies of dark-skinned elves, the drow were banished from the surface world for following the goddess Lolth down the path to evil and corruption. Now they have built their own civilization in the depths of the Underdark, patterned after the Way of Lolth. Also called dark elves. The drow have black skin that resembles polished obsidian and stark white or pale yellow hair. They commonly have very pale eyes (so pale as to be mistaken for white) in shades of lilac, silver, pink, red, and blue. They lend to be smaller and thinner than most elves.
Drow adventurers are rare, and the species does not exist in all worlds. Check with your Dungeon Master to see if you can play a drow character.
Source: Player's Handbook
What's new
- Weapon Proficiencies
- Drow Magic
- Superior Darkvision
- Sunlight Sensitivity
- Drow Weapon Training
What's replaced
- Darkvision
- Ability Score
What's lost
- None
Basic Traits
Name | Description |
---|---|
Age | Although elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old. |
Alignment | Elves love freedom, variety, and self-expression, so they lean strongly towards the gentler aspects of chaos. They value and protect others' freedom as well as their own, and are good more often than not. Drow are an exception; their exile into the Underdark has made them vicious and dangerous. Drow are more often evil than not. |
Size | Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium. |
Speed | Your base walking speed is 30 ft. |
Darkvision | On top of your Dexterity increase from being an elf, your Charisma score increases by 1. |
Ability scores Dark Elf
On top of your Dexterity increase from being an elf, your Charisma score increases by 1.Languages Elf
You can speak, read, and write Common and Elven.
Weapons Dark Elf
You have proficiency with rapiers, shortswords, and hand crossbows.
Species Traits
Drow Magic Dark Elf
You know the Dancing Lights cantrip. When you reach 3rd level, you can cast the Faerie Fire spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Darkness spell once and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Superior Darkvision Dark Elf
Your darkvision has a range of 120 feet, instead of 60.
Sunlight Sensitivity Dark Elf
You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of the attack, or whatever you are trying to perceive is in direct sunlight.
Drow Weapon Training Dark Elf
You have proficiency with rapiers, shortswords, and hand crossbows.
Fey Ancestry Elf
You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Trance Elf
Elves do not sleep. Instead they meditate deeply, remaining semi-conscious, for 4 hours a day. The Common word for this meditation is "trance." While meditating, you dream after a fashion; such dreams are actually mental exercises that have become reflexive after years of practice. After resting in this way, you gain the same benefit a human would from 8 hours of sleep.
Keen Senses Elf
You have proficiency in the Perception skill.
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