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Continual Flame

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2nd-Level Evocation Spell

Source: Player's Handbook

Spell Lists: Cleric Spells, Druid Spells, Wizard Spells, Artificer Spells

Casting Time: 1 action

Range: Touch

Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)

Duration: Until dispelled

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

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