Orc (ERLW)
Thousands of years before humans came to Khorvaire, the land was dominated by wild orcs and goblinoids of the Dhakaani Empire. The goblin empire scattered the orc tribes and forced them into harsh and unwanted lands: the swamps of the Shadow Marches, the Demon Wastes, and the depths of the Ironroot Mountains. But in the Shadow Marches, the orcs learned the secrets of druidic magic from the dragon Vvaraak, becoming the first of the Gatekeepers. With the invasion of the alien daelkyr from Xoriat, the Gatekeepers put the dragon's teaching to the test, creating magical seals that bound the daelkyr in the depths of Khyber and protected Eberron against further incursion from the plane of madness.
Source: Eberron: Rising from the Last War
Basic Traits
Name | Description |
---|---|
Age | Orcs reach adulthood at age 12 and live up to 50 years. |
Alignment | The orcs of Eberron are a passionate people, given to powerful emotion and deep faith. They are generally chaotic, but can be any alignment. |
Size | Orcs are usually over 6 feet tall and weigh between 230 and 280 pounds. Your size is Medium. |
Speed | Your base walking speed is 30 ft. |
Darkvision | You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. |
Ability scores
Your Strength score increases by 2, and your Constitution score increases by 1.Languages
You can speak, read, and write Common and Orc.
Aggressive
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Primal Intuition
You have proficiency in two of the following skills of your choice: Animal Handling, Insight, Intimidation, Medicine, Nature, Perception, and Survival.
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