Young Brass Dragon
Young Brass Dragons are large dragons that dwell in ruin's canyons, or cave networks.
Source: Systems Reference Document
Attributes
STR
DEX
CON
INT
WIS
CHA
Stat | Value |
---|---|
Creature Type | Large Dragon |
Alignment | CHAOTIC_GOOD |
Armor Class | 17 (Natural Armor) |
Hit Points | 110 (13d10 + 39) |
Combat Rating | 6 CR |
Speed | 40 ft (80 ft) (20 ft) |
Senses | Passive Perception 16 , Darkvision 120 ft , Blindsight 60 ft |
Languages | Common, Draconic |
Damage Immunities | fire |
Skills
Proficiencies: Stealth, Persuasion
Expertise: Perception
Perception
+6
Persuasion
+5
Stealth
+3
Abilities
Actions
Multiattack : action
The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Bite : action
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Rolls:
Attack: 1d20 + 7
Piercing Damage: 2d10 + 4
Claw : action
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Rolls:
Attack: 1d20 + 7
Slashing Damage: 2d6 + 4
Fire Breath (Recharge 5-6, Shares cooldown with Sleep Breath) : action
The dragon exhales fire in a 40-‐foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
Rolls:
Damage: 12d6
Sleep Breath (Recharge 5-6, Shares cooldown with Fire Breath) : action
The dragon exhales sleep gas in a 40-‐foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
Rolls:
Damage: 12d6
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