Wolf
Wolves are pack hunters known for their persistence and cunning.
Source: Systems Reference Document
Attributes
STR
12 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Stat | Value |
---|---|
Creature Type | Medium Beast |
Alignment | Unaligned |
Armor Class | 12 () |
Hit Points | 11 (2d8 + 2) |
Combat Rating | 0.25 CR |
Speed | 40 ft |
Senses | Passive Perception 13 |
Languages | None |
Skills
Proficiencies: Perception, Stealth
Perception
+3
Stealth
+4
Abilities
Keen Hearing and Smell
The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics
The wolf has advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Bite : action
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone
Rolls:
Attack: 1d20 + 4
Damage: 2d4 + 2
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