Search

Winter Wolf

The arctic-­‐‑dwelling winter wolf is as large as a dire wolf but has snow-­‐‑white fur and pale blue eyes. Frost giants use these evil creatures as guards and hunting companions, putting the wolves’ deadly breath weapon to use against their foes. Winter wolves communicate with one another using growls and barks, but they speak Common and Giant well enough to follow simple conversations.

Source: Systems Reference Document

Attributes

STR

18 (+4)

DEX

13 (+1)

CON

14 (+2)

INT

7 (-2)

WIS

12 (+1)

CHA

8 (-1)
StatValue
Creature TypeLarge Monstrosity
AlignmentNEUTRAL_EVIL
Armor Class11 ()
Hit Points75 (10d10 + 20)
Combat Rating3 CR
Speed50 ft
SensesPassive Perception 15
LanguagesNone
Damage Immunitiescold

Skills

Proficiencies: Stealth

Expertise: Perception

  • Perception

    +5

  • Stealth

    +3

Abilities

Keen Hearing and Smell

The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The wolf has advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Snow Camouflage

The wolf has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.

Actions

  • Bite : action

    Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

    Rolls:

    Attack: 1d20 + 6

    Damage: 2d6 + 4

  • Cold Breath (Recharge 5-6) : action

    The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.

    Rolls:

    Damage: 4d8

    Recharge: 1d6

Comments

Loading comments...