Search

Thug

Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.

Source: Systems Reference Document

Attributes

STR

15 (+2)

DEX

11 (+0)

CON

14 (+2)

INT

10 (+0)

WIS

10 (+0)

CHA

11 (+0)
StatValue
Creature TypeMedium Humanoid
AlignmentAny non-good alignment
Armor Class11 (Leather Armor)
Hit Points32 (5d8 + 10)
Combat Rating0.5 CR
Speed30 ft
SensesPassive Perception 10
LanguagesNone

Skills

Proficiencies: Intimidation

  • Intimidation

    +2

Abilities

Pack Tactics

The thug has advantage on an attack roll against a creature if at least one of the thug’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

  • Multiattack : action

    The thug makes two melee attacks.

Items

Armor:

Leather Armor - AC 11

  • Mace

    Melee weapon Attack

    +4 to hit, reach 5 ft., one target. Hit: 1d6 + 2 Bludgeoning damage

    Rolls:

    Attack: 1d20 + 4

    Damage: 1d6 + 2

  • Crossbow (Heavy)

    Ranged weapon Attack

    +2 to hit, range (undefined/undefined) ft., one target. Hit: 1d10 + 0 Piercing damage.

    Rolls:

    Attack: 1d20 + 2

    Damage: 1d10 + 0

Comments

Loading comments...