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Scout

Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.

Source: Systems Reference Document

Attributes

STR

11 (+0)

DEX

14 (+2)

CON

12 (+1)

INT

11 (+0)

WIS

13 (+1)

CHA

11 (+0)
StatValue
Creature TypeMedium Humanoid
AlignmentAny alignment
Armor Class13 (Leather Armor)
Hit Points16 (3d8 + 3)
Combat Rating0.5 CR
Speed30 ft
SensesPassive Perception 15
LanguagesAny one languages (usually Common)

Skills

Expertise: Perception, Stealth, Survival, Nature

  • Nature

    +4

  • Perception

    +5

  • Stealth

    +6

  • Survival

    +5

Abilities

Keen Hearing and Sight

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

  • Multiattack : action

    The scout makes two melee attacks or two ranged attacks.

Items

Armor:

Leather Armor - AC 11

  • Shortsword

    Melee weapon Attack

    +4 to hit, reach 5 ft., one target. Hit: 1d6 + 2 Piercing damage

    Rolls:

    Attack: 1d20 + 4

    Damage: 1d6 + 2

  • Longbow

    Ranged weapon Attack

    +4 to hit, range (undefined/undefined) ft., one target. Hit: 1d8 + 2 Piercing damage.

    Rolls:

    Attack: 1d20 + 4

    Damage: 1d8 + 2

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