Scout
Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.
Source: Systems Reference Document
Attributes
STR
11 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
13 (+1)
CHA
11 (+0)
Stat | Value |
---|---|
Creature Type | Medium Humanoid |
Alignment | Any alignment |
Armor Class | 13 (Leather Armor) |
Hit Points | 16 (3d8 + 3) |
Combat Rating | 0.5 CR |
Speed | 30 ft |
Senses | Passive Perception 15 |
Languages | Any one languages (usually Common) |
Skills
Expertise: Perception, Stealth, Survival, Nature
Nature
+4
Perception
+5
Stealth
+6
Survival
+5
Abilities
Keen Hearing and Sight
The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack : action
The scout makes two melee attacks or two ranged attacks.
Items
Armor:
Leather Armor - AC 11
Shortsword
Melee weapon Attack
+4 to hit, reach 5 ft., one target. Hit: 1d6 + 2 Piercing damage
Rolls:
Attack: 1d20 + 4
Damage: 1d6 + 2
Longbow
Ranged weapon Attack
+4 to hit, range (undefined/undefined) ft., one target. Hit: 1d8 + 2 Piercing damage.
Rolls:
Attack: 1d20 + 4
Damage: 1d8 + 2
Comments
Loading comments...