Noble
Nobles wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners.
The noble’s statistics can also be used to represent courtiers who aren’t of noble birth.
Source: Systems Reference Document
Attributes
STR
DEX
CON
INT
WIS
CHA
Stat | Value |
---|---|
Creature Type | Medium Humanoid |
Alignment | Any alignment |
Armor Class | 15 (Breastplate) |
Hit Points | 9 (2d8 + 0) |
Combat Rating | 0.125 CR |
Speed | 30 ft |
Senses | Passive Perception 12 |
Languages | Any two languages |
Skills
Proficiencies: Deception, Persuasion, Insight
Deception
+5
Insight
+4
Persuasion
+5
Abilities
Actions
Parry : reaction
The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
Items
Armor:
Breastplate - AC 14
Rapier
Melee weapon Attack
+3 to hit, reach 5 ft., one target. Hit: 1d8 + 1 Piercing damage
Rolls:
Attack: 1d20 + 3
Damage: 1d8 + 1
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