Mammoth
A mammoth is an elephantine creature with thick fur and long tusks. Stockier and fiercer than normal elephants, mammoths inhabit a wide range of climes, from subarctic to subtropical.
Source: Systems Reference Document
Attributes
STR
DEX
CON
INT
WIS
CHA
Stat | Value |
---|---|
Creature Type | Huge Beast |
Alignment | Unaligned |
Armor Class | 13 (Natural Armor) |
Hit Points | 126 (11d12 + 55) |
Combat Rating | 6 CR |
Speed | 40 ft |
Senses | Passive Perception 10 |
Languages | None |
Skills
Abilities
Trampling Charge
If the mammoth moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action
Actions
Gore : action
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.
Rolls:
Attack: 1d20 + 10
Damage: 4d8 + 7
Stomp : action
Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.
Rolls:
Attack: 1d20 + 10
Damage: 4d8 + 8
Comments
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