Mage
Mages spend their lives in the study and practice of magic. Good-‐‑aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.
Source: Systems Reference Document
Attributes
STR
DEX
CON
INT
WIS
CHA
Stat | Value |
---|---|
Creature Type | Medium Humanoid |
Alignment | Any alignment |
Armor Class | 12 (15 with mage armor) |
Hit Points | 40 (9d8 + 0) |
Combat Rating | 6 CR |
Speed | 30 ft |
Senses | Passive Perception 11 |
Languages | Any four languages |
Skills
Proficiencies: Arcana, History
Arcana
+6
History
+6
Abilities
Items
Dagger
Melee weapon Attack
+5 to hit, reach 5 ft., one target. Hit: 1d4 + 2 Piercing damage
Rolls:
Attack: 1d20 + 5
Damage: 1d4 + 2
Ranged weapon Attack
+5 to hit, range (undefined/undefined) ft., one target. Hit: 1d4 + 2 Piercing damage.
Rolls:
Attack: 1d20 + 5
Damage: 1d4 + 2
Spells
Spellcasting
Spellcasting Ability: Intelligence
Spell Save DC: 14
Spell Attack Bonus: 6
Free Spells and Cantrips
Fire Bolt
Light
Mage Hand
Prestidigitation
1st Level
Mage Armor
Magic Missile
Shield
Detect Magic
2nd Level
Misty Step
Suggestion
3rd Level
Counterspell
Fireball
Fly
4th Level
Greater Invisibility
Ice Storm
5th Level
Cone of Cold
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