Lion
Lions are powerful felines.
Source: Systems Reference Document
Attributes
STR
DEX
CON
INT
WIS
CHA
Stat | Value |
---|---|
Creature Type | Large Beast |
Alignment | Unaligned |
Armor Class | 12 () |
Hit Points | 26 (4d10 + 4) |
Combat Rating | 1 CR |
Speed | 50 ft |
Senses | Passive Perception 13 |
Languages | None |
Skills
Proficiencies: Perception
Expertise: Stealth
Perception
+3
Stealth
+6
Abilities
Keen Smell
The lion has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics
The lion has advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Pounce
If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
Running Leap
With a 10-foot running start, the lion can long jump up to 25 feet.
Actions
Bite : action
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Rolls:
Attack: 1d20 + 5
Damage: 1d8 + 3
Claw : action
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage
Rolls:
Attack: 1d20 + 5
Damage: 1d6 + 3
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