Jackal
Jackals are opportunnistic scavengers.
Source: Systems Reference Document
Attributes
STR
8 (-1)
DEX
15 (+2)
CON
11 (+0)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Stat | Value |
---|---|
Creature Type | Small Beast |
Alignment | Unaligned |
Armor Class | 12 () |
Hit Points | 3 (1d6 + 0) |
Combat Rating | 0 CR |
Speed | 40 ft |
Senses | Passive Perception 11 |
Languages | None |
Skills
Abilities
Pack Tactics
The jackal has advantage on an attack roll against a creature if at least one of the jackal’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Keen Hearing and Smell
The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite : action
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.
Rolls:
Attack: 1d20 + 1
Damage: 1d4 - 1
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