Giant Toad
Giant toads are large, carnivorous amphibians.
Source: Systems Reference Document
Attributes
STR
DEX
CON
INT
WIS
CHA
Stat | Value |
---|---|
Creature Type | Large Beast |
Alignment | Unaligned |
Armor Class | 11 () |
Hit Points | 39 (6d10 + 6) |
Combat Rating | 1 CR |
Speed | 20 ft (40 ft) |
Senses | Passive Perception 10 , Darkvision 30 ft |
Languages | None |
Skills
Abilities
Amphibious
The toad can breathe air and water.
Standing Leap
The toad’s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
Bite : action
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 5 (1d10) poison damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the toad can’t bite another target.
Rolls:
Attack: 1d20 + 4
Damage: 1d10 + 2
Poison Damage: 1d10
Swallow : action
The toad makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the toad, and it takes 10 (3d6) acid damage at the start of each of the toad’s turns. The toad can have only one target swallowed at a time. If the toad dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.
Rolls:
Attack: 1d20 + 4
Bite Damage: 1d10 + 2
Swallow Damage: 3d6
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