Giant Scorpion
Giant scorpions are large, venomous arachnids.
Source: Systems Reference Document
Attributes
STR
15 (+2)
DEX
13 (+1)
CON
15 (+2)
INT
1 (-5)
WIS
9 (-1)
CHA
3 (-4)
Stat | Value |
---|---|
Creature Type | Large Beast |
Alignment | Unaligned |
Armor Class | 15 (Natural Armor) |
Hit Points | 52 (7d10 + 14) |
Combat Rating | 3 CR |
Speed | 40 ft |
Senses | Passive Perception 9 , Blindsight 60 ft |
Languages | None |
Skills
Abilities
Actions
Multiattack : action
The scorpion makes three attacks: two with its claws and one with its sting.
Claw : action
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
Rolls:
Attack: 1d20 + 4
Damage: 1d8 + 2
Sting : action
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.
Rolls:
Attack: 1d20 + 4
Damage: 1d10 + 2
Poison Damage: 4d10
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