Giant Goat
Giant goats are large, sure-‐‑footed herbivores.
Source: Systems Reference Document
Attributes
STR
17 (+3)
DEX
11 (+0)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Stat | Value |
---|---|
Creature Type | Large Beast |
Alignment | Unaligned |
Armor Class | 11 (Natural Armor) |
Hit Points | 19 (3d10 + 3) |
Combat Rating | 0.5 CR |
Speed | 40 ft |
Senses | Passive Perception 11 |
Languages | None |
Skills
Abilities
Charge
If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Sure-Footed
The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Ram : action
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.
Rolls:
Attack: 1d20 + 5
Damage: 2d4 + 3
Charge Damage: 2d4
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