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Giant Goat

Giant goats are large, sure-­‐‑footed herbivores.

Source: Systems Reference Document

Attributes

STR

17 (+3)

DEX

11 (+0)

CON

12 (+1)

INT

3 (-4)

WIS

12 (+1)

CHA

6 (-2)
StatValue
Creature TypeLarge Beast
AlignmentUnaligned
Armor Class11 (Natural Armor)
Hit Points19 (3d10 + 3)
Combat Rating0.5 CR
Speed40 ft
SensesPassive Perception 11
LanguagesNone

Skills

    Abilities

    Charge

    If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

    Sure-Footed

    The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

    Actions

    • Ram : action

      Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.

      Rolls:

      Attack: 1d20 + 5

      Damage: 2d4 + 3

      Charge Damage: 2d4

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