Giant Crocodile
Giant crocodiles are large, aquatic reptiles.
Source: Systems Reference Document
Attributes
STR
21 (+5)
DEX
9 (-1)
CON
17 (+3)
INT
2 (-4)
WIS
10 (+0)
CHA
7 (-2)
Stat | Value |
---|---|
Creature Type | Huge Beast |
Alignment | Unaligned |
Armor Class | 14 (Natural Armor) |
Hit Points | 85 (9d12 + 27) |
Combat Rating | 5 CR |
Speed | 30 ft (50 ft) |
Senses | Passive Perception 10 |
Languages | None |
Skills
Expertise: Stealth
Stealth
+5
Abilities
Hold Breath
The crocodile can hold its breath for 30 minutes.
Actions
Bite : action
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.
Rolls:
Attack: 1d20 + 8
Damage: 3d10 + 5
Tail : action
Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Rolls:
Attack: 1d20 + 8
Damage: 2d8 + 5
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