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Giant Crocodile

Giant crocodiles are large, aquatic reptiles.

Source: Systems Reference Document

Attributes

STR

21 (+5)

DEX

9 (-1)

CON

17 (+3)

INT

2 (-4)

WIS

10 (+0)

CHA

7 (-2)
StatValue
Creature TypeHuge Beast
AlignmentUnaligned
Armor Class14 (Natural Armor)
Hit Points85 (9d12 + 27)
Combat Rating5 CR
Speed30 ft (50 ft)
SensesPassive Perception 10
LanguagesNone

Skills

Expertise: Stealth

  • Stealth

    +5

Abilities

Hold Breath

The crocodile can hold its breath for 30 minutes.

Actions

  • Bite : action

    Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.

    Rolls:

    Attack: 1d20 + 8

    Damage: 3d10 + 5

  • Tail : action

    Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

    Rolls:

    Attack: 1d20 + 8

    Damage: 2d8 + 5

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