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Erinyes

Erinyes are beautiful humanoids with feathered wings.

Source: Systems Reference Document

Attributes

STR

18 (+4)

DEX

16 (+3)

CON

18 (+4)

INT

14 (+2)

WIS

14 (+2)

CHA

18 (+4)
StatValue
Creature TypeMedium Fiend
AlignmentLAWFUL_EVIL
Armor Class16 ()
Hit Points153 (18d8 + 72)
Combat Rating12 CR
Speed30 ft (60 ft)
SensesPassive Perception 12 , Truesight 120 ft
LanguagesInfernal, telepathy 120 ft.
Damage Resistancescold, non silvered bludgeoning, non silvered piercing, non silvered slashing
Damage Immunitiesfire, poison
Condition Immunitiespoisoned

Skills

    Abilities

    Hellish Weapons

    The erinyes’s weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit.

    Damage: 3d8

    Magic Resistance

    The erinyes has advantage on saving throws against spells and other magical effects.

    Longbow Poison

    When the erinyes lands an attack with its longbow, the target must succeed on a DC 14 Constitution saving throw or be poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.

    Parry

    The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon.

    Items

    Armor:

    Scale Mail - AC 14

    • Longsword

      Melee weapon Attack

      +8 to hit, reach 5 ft., one target. Hit: 1d8 + 4 Slashing damage

      Rolls:

      Attack: 1d20 + 8

      Damage: 1d8 + 4

      Melee weapon Attack (Two-handed)

      +8 to hit, reach 5 ft., one target. Hit: 1d10 + 4 Slashing damage if used with two hands.

      Rolls:

      Attack: 1d20 + 8

      Damage: 1d10 + 4

    • Longbow

      Ranged weapon Attack

      +7 to hit, range (undefined/undefined) ft., one target. Hit: 1d8 + 3 Piercing damage.

      Rolls:

      Attack: 1d20 + 7

      Damage: 1d8 + 3

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