Diseased Giant Rat
Some giant rats carry vile diseases that they spread with their bites.
Source: Systems Reference Document
Attributes
STR
DEX
CON
INT
WIS
CHA
Stat | Value |
---|---|
Creature Type | Small Beast |
Alignment | Unaligned |
Armor Class | 12 () |
Hit Points | 7 (2d6 + 0) |
Combat Rating | 0.125 CR |
Speed | 30 ft |
Senses | Passive Perception 10 , Darkvision 60 ft |
Languages | None |
Skills
Abilities
Keen Smell
The rat has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics
The rat has advantage on an attack roll against a creature if at least one of the rat’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Bite : action
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can’t regain hit points except by magical means, and the target’s hit point maximum decreases by 3 (1d6) every 24 hours. If the target’s hit point maximum drops to 0 as a result of this disease, the target dies
Rolls:
Attack: 1d20 + 4
Damage: 1d4 + 2
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