Chimera
Chimeras are monstrous beasts with the heads of a lion, a goat, and a dragon.
Source: Systems Reference Document
Attributes
STR
DEX
CON
INT
WIS
CHA
Stat | Value |
---|---|
Creature Type | Large Monstrosity |
Alignment | Unaligned |
Armor Class | 24 (natural armor) |
Hit Points | 114 (12d10 + 48) |
Combat Rating | 6 CR |
Speed | 30 ft (60 ft) |
Senses | Passive Perception 18 , Darkvision 60 ft |
Languages | Understands Draconic but can’t speak it |
Skills
Expertise: Perception
Perception
+8
Abilities
Actions
Multiattack : action
The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.
Bite : action
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Rolls:
Attack: 1d20 + 7
Damage: 2d6 + 4
Horns : action
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.
Rolls:
Attack: 1d20 + 7
Damage: 1d12 + 4
Claws : action
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 4) slashing damage.
Rolls:
Attack: 1d20 + 7
Damage: 2d6 + 4
Fire Breath (Recharge 5-6) : action
The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.
Rolls:
Damage: 7d8
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