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Chimera

Chimeras are monstrous beasts with the heads of a lion, a goat, and a dragon.

Source: Systems Reference Document

Attributes

STR

19 (+4)

DEX

11 (+0)

CON

19 (+4)

INT

3 (-4)

WIS

14 (+2)

CHA

10 (+0)
StatValue
Creature TypeLarge Monstrosity
AlignmentUnaligned
Armor Class24 (natural armor)
Hit Points114 (12d10 + 48)
Combat Rating6 CR
Speed30 ft (60 ft)
SensesPassive Perception 18 , Darkvision 60 ft
LanguagesUnderstands Draconic but can’t speak it

Skills

Expertise: Perception

  • Perception

    +8

Abilities

Actions

  • Multiattack : action

    The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.

  • Bite : action

    Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

    Rolls:

    Attack: 1d20 + 7

    Damage: 2d6 + 4

  • Horns : action

    Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.

    Rolls:

    Attack: 1d20 + 7

    Damage: 1d12 + 4

  • Claws : action

    Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 4) slashing damage.

    Rolls:

    Attack: 1d20 + 7

    Damage: 2d6 + 4

  • Fire Breath (Recharge 5-6) : action

    The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.

    Rolls:

    Damage: 7d8

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