Bulette
Bulettes are massive, armored, land-shark monsters.
Source: Systems Reference Document
Attributes
STR
DEX
CON
INT
WIS
CHA
Stat | Value |
---|---|
Creature Type | Large Monstrosity |
Alignment | Unaligned |
Armor Class | 17 (natural armor) |
Hit Points | 94 (9d10 + 45) |
Combat Rating | 5 CR |
Speed | 40 ft (40 ft) |
Senses | Passive Perception 16 , Darkvision 60 ft , Tremorsense 60 ft |
Languages | None |
Skills
Expertise: Perception
Perception
+6
Abilities
Standing Leap
The bulette can long jump up to 30 feet and high jump up to 15 feet, with or without a running start.
Actions
Bite : action
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
Rolls:
Attack: 1d20 + 7
Damage: 4d12 + 4
Deadly Leap : action
If the bulette jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target’s choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn’t knocked prone, and is pushed 5 feet out of the bulette’s space into an unoccupied space of the creature’s choice. If no unoccupied space is within range, the creature instead falls prone in the bulette’s space.
Rolls:
Bludgeoning Damage: 3d6 + 4
Slashing Damage: 3d6 + 4
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