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Bulette

Bulettes are massive, armored, land-shark monsters.

Source: Systems Reference Document

Attributes

STR

19 (+4)

DEX

11 (+0)

CON

21 (+5)

INT

2 (-4)

WIS

10 (+0)

CHA

5 (-3)
StatValue
Creature TypeLarge Monstrosity
AlignmentUnaligned
Armor Class17 (natural armor)
Hit Points94 (9d10 + 45)
Combat Rating5 CR
Speed40 ft (40 ft)
SensesPassive Perception 16 , Darkvision 60 ft , Tremorsense 60 ft
LanguagesNone

Skills

Expertise: Perception

  • Perception

    +6

Abilities

Standing Leap

The bulette can long jump up to 30 feet and high jump up to 15 feet, with or without a running start.

Actions

  • Bite : action

    Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.

    Rolls:

    Attack: 1d20 + 7

    Damage: 4d12 + 4

  • Deadly Leap : action

    If the bulette jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target’s choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn’t knocked prone, and is pushed 5 feet out of the bulette’s space into an unoccupied space of the creature’s choice. If no unoccupied space is within range, the creature instead falls prone in the bulette’s space.

    Rolls:

    Bludgeoning Damage: 3d6 + 4

    Slashing Damage: 3d6 + 4

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