Animated Armor
Animated armor is a suit of armor animated by magic.
Source: Systems Reference Document
Attributes
STR
14 (+2)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Stat | Value |
---|---|
Creature Type | Medium Construct |
Alignment | Unaligned |
Armor Class | 18 (natural armor) |
Hit Points | 33 (6d8 + 6) |
Combat Rating | 1 CR |
Speed | 25 ft |
Senses | Passive Perception 6 , Blindsight 60 ft (blind beyond this radius) |
Languages | None |
Damage Immunities | poison, psychic |
Condition Immunities | charmed, exhaustion, frightened, paralyzed, petrified, blinded, deafened, poisoned |
Skills
Abilities
Antimagic Susceptibility
The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
False Appearance
While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
Multiattack : action
The armor makes two melee attacks.
Slam : action
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Rolls:
Attack: 1d20 + 4
Damage: 1d6 + 2
Comments
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